Daniel Ribeiro

Pixelartist / 2D Generalist Artist

About me

JRPG enthusiast and dedicated pixel artist with over five years of self-taught experience, passionate about crafting iconic, charismatic characters for games.
I bring a versatile skill set honed through years of practice, with a strong focus on Art Direction as the foundation for elevating a product’s potential. Through my work, I strive to highlight the impact of well-defined artistic vision in game design.


My Work

Portraits: Unique, memorable characters

Spritework: Sprites polished with vibrant colors, anti-aliasing and advanced techniques done in Aseprite.

Animation: Smooth and well-coordinated animated sprites, using advanced techniques such as subpixelling.

Assets: Detailed in-game assets, such as icons and object designs

UI / UX Design: Clean, intuitive user interfaces

Miscellaneous: Animated visual effects for UI to further increase the user experience.

Fonts: Customized fonts done manually in Aseprite.

Concept Art: Model Sheets and character design


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